# Calculate

The calculate application was designed to help children learn to calculate or to study the multiplication tables (from 1 until 12).

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## Postures

 Start position Stand During the application Stand End position Crouch

## Sensors

Sensor Function

/

/

/

Stopping the application

Left foot

Skip a question

Right foot

Repeat a question

Left hand

/

Right hand

/

## Settings

The following settings are available for the behavior:

Category Setting Description Default value

General

Skip intro

The robot will skip the introduction if checked

Checked

Type of exercise

The kind of exercise (calculate or multiplications) Zora will ask

Calculate

Number of rounds

The number of rounds

1

Number of exercises per round

The number of exercises for each round

5

Number of retries

The maximum numbers of retries when an incorrect answer is heard

3

Thinking time (s)

20 seconds

Music during thinking time

If checked Zora will play music during the thinking time

Checked

Calculate

Operator(s) (calculate)

The operator (+ and/or -) that Zora needs to use for the exercises

+ and/or -

Minimum value of the numbers

The minimum value of the numbers used in the equations

1

Maximum value of the numbers

The maximum value of the numbers used in the equations

10

Maximum value of the solution

The maximum value the solution can have for an exercise

10

Multiplication

Operator(s) (multiplication)

The operator (* and/or /) that Zora needs to use of the exercises

* and/or /

Multiplication tables

A selection of all the multiplication tables between 1 and 12

1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12

 All the available multiplication tables can be checked or unchecked individually.

## Report content

The report has the following pages:

• Settings → The settings used for the game

• Data → The scoresheet of the game, with the following columns:

• Round → Number or the round

• Exercise number → Number of the exercise

• Exercise → The exercise Zora asked (e.g. 5 + 2)

• Answer correct → "Yes" if correct, otherwise "No"

• Number of retries → The number of retries the user used

• Skipped → "Yes" if the exercise was skipped, otherwise "No"

## The application flow

### Before starting the application

Before starting the application, the following conditions must be met:

• Enough free space so Zora can move around

### The application

Depending of the settings when starting the application (i.e. the setting Skip intro isn’t checked), Zora will first introduce herself and explain what the application does.

Zora will always say the configuration she will use (the number of rounds, number of exercises, …​).

When Zora ask you an exercise you can either answer correctly or incorrectly or you can skip the exercise. In addition, Zora can ask the exercise again.

At the end of the game Zora will tell you the score (how many answer were wrong, which were correct and how many were skipped). She will also write a report of the game which can be downloaded from the Control (see the settings Download/Delete rapport).